Let's talk about more examples of great and terrible graphic design in games. This time up: Persona 5, Sonic Chronicles, Mini Metro, Mortal Kombat X, NieR: Automata, and Fable 3 give us an excuse to talk about Diegetic UI, cohesiveness in UI and overall game tone, minimalism, juicyness, and breaking typographic rules in a smart way. Support Design Doc on Patreon and help us release videos faster: http://www.patreon.com/designdoc https://twitter.com/Warbot400
NieR, Fable 3, Fable, MKX, Mortal Kombat X, Persona 5, P5, Graphic Design, Diegetic UI, Game Design, Game Graphic Design, Mini Metro, Subway Map, Minimalistic UI, minimalism, Sonic Chronicles, Sonic, Nintendo DS, NieR Automata, Harry Beck, Masayoshi Sutou, Hisayoshi Kijima, Yoko Taro, YoRHa, thematic ui, automata, peter molyneux, Worst ui, bad ui, good ui, amazing menus, terrible menus
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